WORK / 02
Games I've worked on.
A few Roblox experiences I've contributed to.
FEATURED PROJECT 01
Vault 52: Wasteland RP
ROBLOX EXPERIENCE • DEVELOPER • 2024-2026
I built a working Fallout-style terminal system for Vault 52. Players can use terminals to control connected parts of the vault, while raiders can break in through a complete hacking system and gain access to whatever that terminal controls.
- 01 FALLOUT-STYLE TERMINAL UI
- 02 VAULT SYSTEM CONTROL
- 03 RAIDER HACKING SYSTEM
FEATURED PROJECT 02
Starblocks
ROBLOX EXPERIENCE • CONTRIBUTOR • 2024-2026
I built the cuff system shown in this video for Starblocks. The clip is recorded directly in Roblox Studio.
- 01 CUFF SYSTEM
- 02 PLAYER INTERACTION
- 03 IN-GAME IMPLEMENTATION
FEATURED PROJECT 03
Police Roleplay
SHORT-TERM PRIVATE CONTRACTOR • 2024-2026
Earlier in my Roblox development experience, I worked as a short-term private contractor for Police Roleplay. I built the musket system shown in this video.
- 01 MUSKET SYSTEM
- 02 PRIVATE CONTRACT WORK
- 03 EARLIER DEVELOPMENT WORK
INTERFACE WORK
UI that belongs in the game.
These are working interfaces from my systems, including the Vault 52 terminal, a simulation tablet, and a moderation command bar.




EXTRA WORK
More systems in motion.
Smaller projects and systems I've worked on.
Smart Gun
A smart weapon system tested against multiple targets.
Interactable Maze
A live maze that can be viewed and changed through its tablet interface.
Orbital Strike
An orbital strike sequence with its own interface and effects.
Flashlight System
A usable flashlight system with an on-screen charge display.